

Prisoners can be a great source of money if you have high prisoner management, or a town or castle to store them in. In With Fire & Sword, sending your troops into battle without you will very often result in wounding enemy troops, which can be useful if on a quest to capture enemy soldiers. Money from ransoms can vary, depending how big the army was, if you captured a noble, or how good it is if it's a soldier (in classic Mount&Blade, all soldiers are worth 50 denars). Once you have taken prisoners, you may recruit them to your party, ransom them to Ransom Brokers (found in taverns in towns), or garrison them in a town or city.

Very rarely, sharp weapons may result in wounding, due to reasons unknown (possibly the surgery skill on the opposite side). You can only capture the enemies who have been knocked unconscious through the use of blunt weapons ( horse charging is also blunt damage). Some fights do not allow the option, such as freeing a village from bandits. Īltogether, it seems like playing as a woman is overall a disadvantage, as it seems the cons outweigh the pros.You can take prisoners at the end of most battles or sieges. One last thing: female characters also can marry a Hero, which male characters cannot do. The wiki page suggests that a female character "may gain more from a marriage than her male counterpart", but it doesn't elaborate on this. It is very direct - find the lord you want to marry, increase your relationship with him, and then ask to "cement the alliance to their house".

The system for marriage for women may be considered simpler, but possibly more difficult. The marriage system for men and women is also different. If you play as a woman, the lord who owns the castle associated with your village granted to you will deny you entry into his castle. In addition, it is more difficult to get a fief as a woman, unless you have a large amount of Renown (700). The base requirement to join a faction is 150 for men, but 200 for women. A similiar change in starting skills applies to a woman of nomad background compared to the male counterpart.Īs a female character, you will need more Renown to do things. In addition, a woman of noble background will have different starting skills to a man of noble background: women will get Riding, Wound Treatment, and First Aid instead of Power Strike and Tactics. When you play as a female character, your starting stats will change - you will, relative to a male character, have +1 AGI and +1 INT, but -1 STR and -1 CHA. The following information was gained entirely through secondary sources. Disclaimer: I have never played Mount and Blade.
